top_seven_lists
From http://www.roleplayingtips.com/issue127.html#1 ===== Top 7 Religions ===== * Portfolio: (i.e. Weather, Death, Magic) * Alignment: * Page#: * Goals: * Recent Actions:
- Kjoran demons
- Fist’s King of gods
- Pelos
- The three
- The nine
- The many others
- Secret the priests those who dwell below
===== Top 7 Kingdoms and countries ===== * Name: * Population/Races: * Major Traits: (i.e. what makes the nation different?) * Government: * Beliefs/Religions: * Recent Actions/Conflicts:
- The Pelos Empire
- The Pelos Republic
- Fist & Nomamds
- Kjore
- Darsis & Wildlands
- Sunesh
- Dwarves of below
- Sun Empire (snakes)
===== Top 7 Power Groups ===== Not all political and social influences are determined through the gods or countries. So, I wanted to list the most important cults, societies, military orders, cultures, sub- cultures, secret organizations, and other significant power groups who could be plotting in the game world. * Name(s): * Membership: * Purpose/Goals: * Affiliations: * Recent Actions:
- The Priests
- 4 who wander (child, knight, brain, monk)
- Pelos Gnomes
- Darsis Merchantile Guild
===== Top 7 Powerfull People ===== * Kings, Queens, rulers * Great mages * High priests * Famous adventurers * Powerful nobles * Wealthy merchants * Major villains * Real name: * Aliases: * Core game stats: (i.e. class and level) * Alignment/Morality/Ethics: * Key powers: * Personality: * Goals: * Current plots: * Allies: * Enemies:
- Melinar the Wizard
- Monrovia skull mtn chicka
- Prince of Oslo
- Pelos captian/explorerer
- High Priestess of Kjore
- Frontag (fear the day) Dragon
===== Top 7 Conflicts ===== For each conflict, I outlined the following: * Title: * Participants: * Description/Overview: * Key individuals involved: * Key location(s): * Core time line: (i.e. just the key past, present, future events)
- Kjore vs Pelos (everyone really)
- S Pelos vs N Pelos
- Fist vs primatives and others around
- Melinar vs Movia
- Oslo decaying loosing status power
- Conflicts between Kjore Priestesses
===== Top 7 Recent Events ===== Now we’re starting to pull things together. Scanning the entries from my world book, and looking at what I wrote in the recent conflict entries in the various Top 7 lists I made, I had many recent events to choose from.
This was a nice bonus, because I often find recent events a little tricky to come up with on-the-fly. Plus, all the events, including the book ones, had a solid rationale behind them, and that’s a great GM feeling.
I plan on using the events Top 7 list for a variety of purposes: * Roleplaying (i.e. small talk) * Generating rumours and gossip (i.e. clues) * Plot hooks * Story seeds * Background flavour * Campaign realism
While I had many to choose from, I just focused on 7 to keep things manageable. From an NPC’s perspective, most people only chat about the weather and 2-3 current news items important to them anyway, so I didn’t need a mile-long list.
For each event, I recorded the following: * Title: * Who: * What: * Where: * When: * Why: * How: * Who cares about it:
===== Top 7 Standard Opponents =====
If every encounter involves a completely different monster, foe, or opponent, the world soon feels like a zoo. So, I wanted to establish some common opponents for my PCs so that they could develop some:
* Rivalries
* Knowledge
* Tactics
* Campaign information
This list was pretty quick to make. I skimmed the book looking for new monsters, races, and character classes (to initially surprise the characters and give them some mysterious opponents to learn about). Then I turned to my Top 7 Conflicts, Power Groups, and Movers & Shakers lists to fill out the remaining spots.
I’m actually contemplating making three seperate lists:
* Urban
* Rural
* Dungeon/Esoteric
But for now, I mixed all the categories together, with most of the foes being in the city the PCs are currently exploring.
===== Pelos ===== ==== Top 7 arms/armors ==== - Breast Plate - Crested Helmet - Leather, Banded, Scale - Crossbow - Broadsword (fwd curve) Gladius - Javelin / Lt Lance - Longspears(pikes)
==== Top 7 herbs ==== - - - - - - -
==== Top 7 games ==== - Fates (dice game) - wrestling, nude - foot races, speed and distance - Arcanis (magic gladitorial game) - War (miniratures war game) - 20 questions -
==== Top 7 Movers and shakers (Regional) ==== * Agents * Fences * Informants * Local politicians, nobles, community leaders * Leaders of underground organizations * Merchants and wealthy people * Consultants, advisors, sages - - - - - - -
==== Top 7 Power Groups (Regional) ==== - Tricademies - Gnomes - Freaky elves - Paidia’s - Of the Three - Commercial Guilds - Families of power
==== Top 7 Interesting Places ==== Next, I listed the most interesting places in the local campaign area for: * Adventures * Encounters * Conversation * Background events - The Whirl - Lost Isle - Melinar’s Tower - Capitals of - - -
I drew upon my pool of conflicts and my source materials to create this list. For each place, I described: * Name: * Location: * Importance: * Interesting feature(s): - - - - - - -
==== Top 7 Praises And Curses ==== I listed 4 curses and 3 praises, in order of severity, and I based them primarily on the world’s religions and villains. For example, the god of death always makes for a good curse: “May Osiris take your bones!” - - - - - - -
===== Darsi & Wildlands ===== ==== Top 7 arms/armors ==== - - - - - - - ==== Top 7 herbs ==== - - - - - - - ==== Top 7 games ==== - - - - - - - ==== Top 7 Movers and shakers (Regional) ==== * Agents * Fences * Informants * Local politicians, nobles, community leaders * Leaders of underground organizations * Merchants and wealthy people * Consultants, advisors, sages - - - - - - -
==== Top 7 Power Groups (Regional) ==== - - - - - - - ==== Top 7 Interesting Places ==== Next, I listed the most interesting places in the local campaign area for: * Adventures * Encounters * Conversation * Background events
I drew upon my pool of conflicts and my source materials to create this list. For each place, I described: * Name: * Location: * Importance: * Interesting feature(s): - - - - - - -
==== Top 7 Praises And Curses ==== I listed 4 curses and 3 praises, in order of severity, and I based them primarily on the world’s religions and villains. For example, the god of death always makes for a good curse: “May Osiris take your bones!” - - - - - - -
===== Fist & Nomads===== ==== Top 7 arms/armors ==== - - - - - - - ==== Top 7 herbs ==== - - - - - - - ==== Top 7 games ==== - - - - - - - ==== Top 7 Movers and shakers (Regional) ==== * Agents * Fences * Informants * Local politicians, nobles, community leaders * Leaders of underground organizations * Merchants and wealthy people * Consultants, advisors, sages - - - - - - -
==== Top 7 Power Groups (Regional) ==== - - - - - - -
==== Top 7 Interesting Places ==== Next, I listed the most interesting places in the local campaign area for: * Adventures * Encounters * Conversation * Background events - Great Sandy - dry river / dead forest - Skull Mtn
I drew upon my pool of conflicts and my source materials to create this list. For each place, I described: * Name: * Location: * Importance: * Interesting feature(s): - - - - - - -
==== Top 7 Praises And Curses ==== I listed 4 curses and 3 praises, in order of severity, and I based them primarily on the world’s religions and villains. For example, the god of death always makes for a good curse: “May Osiris take your bones!” - - - - - - -
===== Southern Continent ===== ==== Top 7 arms/armors ==== - Sunesh Khopesh - Sunesh Obsidian Flail - Sunesh square/round egyptian shield - Sun Kingdom green metal shields, armor, weapons(kama) - Ka’im hide, crude weapons - Sandmen Psionic Bola -
==== Top 7 herbs ==== - Ash Worm liver - Caffar (from Caffar nut, Ka’im brew into sweat smelling beverage often mixed with goat’s milk - Blackroot Ka’im poison - Jaffray cactus flower - Nightcall, small flowering root, nightvision - Dragon dung - ground mineral - Jungle Creeper Juice
==== Top 7 games ==== - Ka’im no holds barred wresting with leather fists for damage - Ka’im bones using goats ankles - http://en.wikipedia.org/wiki/Mia_%28game%29 - - - -
==== Top 7 Movers and shakers (Regional) ==== * Agents * Fences * Informants * Local politicians, nobles, community leaders * Leaders of underground organizations * Merchants and wealthy people * Consultants, advisors, sages - - - - - - -
==== Top 7 Power Groups (Regional) ==== - - - - - - - ==== Top 7 Interesting Places ==== Next, I listed the most interesting places in the local campaign area for: * Adventures * Encounters * Conversation * Background events
I drew upon my pool of conflicts and my source materials to create this list. For each place, I described: * Name: * Location: * Importance: * Interesting feature(s): - - - - - - -
==== Top 7 Praises And Curses ==== I listed 4 curses and 3 praises, in order of severity, and I based them primarily on the world’s religions and villains. For example, the god of death always makes for a good curse: “May Osiris take your bones!” - - - - - - -