mine_encounters
3000-6000 production characters get 20% 600-1200
20 miners at 100gp/mo = 2000gp
1d8+1d6 = 200-1400gp per month / 6 for each char
Mine events roll once every 10+d20+modifier days
Roxors active: 8
Roxors parts: 1
Roll Mod
2 * Weird disease amongst miners
3 +1d6 Major Collapse miners trapped -1d8 income requires cash
4 +1d6 Exhausted perm dec -1d6
5 +2d4 Monster attack: Roxor/other
6 Minor Collapse -1d4 income
7 +2d4 Labor problem: miners missing/disgruntled/low
8 Animal attacks: Ore Train/Town/Workers
9 Poor vein -1d6 onetime income
10 Nothing interesting
11 Rich vein +1d6 onetime income
12 Found Nodule
13 * Claim Jump
14 * Tax increase 10% income taken off top
15 Offer to buy out
16 +1d6 New vein perm inc +1d6 requires capital 200gp from chars
17 +1d4 Found buried ophidian treasure
18 * Admantium
* one time only
Found Admanitnum (or just planned) Eriboea runs in “look! it came from our
mine”, dances jig. “it’s all gnomes doing” tries to kiss can’t get around
nose,”he’s been plotting roxor tunnels, located a big area they did not
enter, we tunneled inthere and this, weeee”