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monsters

MON­STER­S:

BRU­TAL mon­sters that “work” EP­TU­SIS,

Hivers - like Alien movies

Hivelings: zergs of the Hivers, quick, stealthly, decent melee, acidic blood(burn damage)

WP 2 IN 1 NT 1 CR 1

ST 4 MV 8 CN 6 CB 8

LF 2 SZ 3 SP 6” DV 9”

Nat­u­ral At­tack & De­fense: cara­pace 4d* claws, bite, tail 4d

Spe­cial Abil­i­ty: Im­mune to Horor, Gore, Con­trol

+7d(8d to­tal) to spot warm blood­ed crea­tures

Swarm - De­clare, move and at­tack with a group of hivel­ings as one. Each one must at­tack and must at­tack the same tar­get. For each each Hivel­ing at­tack­ing same char­ac­ter be­yond the first they each get +1d at­tack. (e.g. 2 hivel­ings will hit & run Sgt splat 2 more move and melee him, they each get +3d to at­tack rol­l)

Queen big, strong, smart, Psi

Hivelings: zergs of the Hivers, quick, stealthly, decent melee, acidic blood(burn damage)

WP 6 IN 4 NT 1 CR 1

ST 8 MV 4 CN 2 CB 8

LF 8 SZ 6 SP 3” DV 9”

Nat­u­ral At­tack & De­fense: cara­pace 6d* bash 2d bite 4d

Spe­cial Abil­i­ty: Im­mune to Hor­ror, Gore, Con­trol

Psi damp­ing field No Psi Tal­ent work with­in 24” of queen

Predators - like da movie

plen­ty of trick tech, de­cent abil­i­ties across the board.