monsters
MONSTERS:
BRUTAL monsters that “work” EPTUSIS,
Hivers - like Alien movies
Hivelings: zergs of the Hivers, quick, stealthly, decent melee, acidic blood(burn damage)
WP 2
IN 1
NT 1
CR 1
ST 4
MV 8
CN 6
CB 8
LF 2
SZ 3
SP 6”
DV 9”
Natural Attack & Defense:
carapace 4d*
claws, bite, tail 4d
Special Ability:
Immune to Horor, Gore, Control
+7d(8d total) to spot warm blooded creatures
Swarm - Declare, move and attack with a group of hivelings as one. Each
one must attack and must attack the same target. For each each Hiveling
attacking same character beyond the first they each get +1d attack. (e.g. 2
hivelings will hit & run Sgt splat 2 more move and melee him, they each get
+3d to attack roll)
Queen big, strong, smart, Psi
Hivelings: zergs of the Hivers, quick, stealthly, decent melee, acidic blood(burn damage)
WP 6
IN 4
NT 1
CR 1
ST 8
MV 4
CN 2
CB 8
LF 8
SZ 6
SP 3”
DV 9”
Natural Attack & Defense:
carapace 6d*
bash 2d
bite 4d
Special Ability:
Immune to Horror, Gore, Control
Psi damping field No Psi Talent work within 24” of queen
Predators - like da movie
plenty of trick tech, decent abilities across the board.