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Operational Combat Series

Mul­ti­man Pub­lish­ing’s Of­fi­cial OCS Page.

The OCS De­pot one-stop site for cur­rent Liv­ing Rules, Er­ra­ta and oth­er con­tent. Such as the ex­cel­lent OCS 101 Learn­ing Tools, and all the Se­ries Rules & Charts.

2024 DAK-a-Day^H^H^HWeek Solo Campaign

Around Feb ‘24 got the itch to get my DAK on. Which oc­curs ev­ery 2-3 years. Al­ways so­lo. Usu­al­ly OCS DAKII, rarely Cam­paign for North Africa. Some­times push­ing card­board. Some­times on VAS­SAL. Al­ways full cam­paign, in­clud­ing Ital­ian­s. Hav­ing a blast. In­vari­ably, some­thing (other game, pro­gram­ming pro­jec­t, go­ing out­side) catch­es my in­ter­est. Or, life caus­es week long in­ter­rup­tion, which leads to month long in­ter­rup­tion. What­ev­er the rea­sons I nev­er fin­ish.

Thought if I com­mit­ted to One Turn a day (and v/blog­ging it). That would keep me go­ing. Spent the last cou­ple weeks catch­ing up. It’s 27th of Feb now. One Turn ev­ery day is too short “ses­sion­s”. Al­ter­ing (be­fore I even start) to one in­-game OCS month per re­al world week. I’ll be able play through Jun41 by Mar 4th, ten week­s. 10 AARs will take longer…

Down­load Di­rec­to­ry of VAS­SAL .vsavs and .vlog file play through. There’s one vlog and two vsavs per day/game turn. The saves are the end of the each side’s turn. Side go­ing first in­di­cat­ed with ‘a’, sec­ond with ‘b’. Al­so a Cam­paign Set­up with start­ing po­si­tion­s. The VAS­SAL DAKII mod­ule.

Blogged AARs, writ­ten, tongue-in-cheek, bi­ased, Ital­ian per­spec­tive.

DAK Options in play

(h) in­di­cates his­tor­i­cal.

Gener­ic

  • 6.1a The Egyp­­tian Na­­tion­al Army - Most­­ly be­­cause VAS­SAL mod al­ready had them set up.

  • 6.1b Es­­­carp­­ments - How could you not play with this!

Ax­is

  • 6.2a Ital­ian AT units - I’m Ital­ian bi­ased, at least per­­tain­ing to WWI­I.

  • 6.2e Case Blue and the 287 Son­derver­band Reg­i­­ment

  • 6.2f Bal­bo Lives!

  • 6.2k Battaglione Spe­­ciale Ardi­ti

  • 6.2l (h) The Ital­ian Truck Shuf­fle - I will for­get to use this.

  • 6.2p (h) Panz­er Sup­­ply Col­umns

  • 6.2q (h) KG Heck­­er

  • 6.2r (h) 300 zvb Oa­­sis Bat­­tal­ion - Chrome is shiny.

  • 6.2t (h) Bat­tle­­field Ve­hi­­cle Re­­cov­­ery - Panz­ers are shinier.

Al­lied

  • 6.3b Vyvyan Pope Lives! - On­­ly fair since Italy got theirs.

  • 6.3f (h) 8th Arm Div (dum­my)

  • 6.3g (h) British Am­phibi­ous Op­er­a­­tion

Series Options / HR in play

  • Not 21.4 Long Range Air - I like this con­­cep­­tu­al­­ly but I for­get or can’t be ar­sed to do the rang­ing.

  • 21.5 Re­bas­ing Lim­its - Prob­a­bly will for­get to ap­­ply.

  • 21.10 Sup­­ply Caches - This is ba­­con.

  • 21.11 Con­struc­­tion - As per SoP, I for­get to ap­­ply this.

    • Big Hogs. N/A

    • Small Port­s. The cost of Port Re­­­pair (19.0d) is re­­­duced to the port’s cur­rent ca­­­pac­i­­­ty.

    • Hog Re­­­duc­­­tion. Hedge­hog counter is re­­­duced by one lev­­­el when cap­­­tured. [I have for­­­got­ten this… Not sure it should ap­­­ply to DAK…]

  • HR-4. Re­serves & Hogs (5.7g) - Per­­son­al­­ly, I make ex­ten­­sive use of Re­serve Ar­tillery to break up at­­tack­­s. Sucks can’t do this in “de­fen­­sive” po­si­­tion.

  • HR-8. Bar­rage loss­es - Are ran­­dom­ized.

  • HR-17. SP Arty (21.10) Ar­tillery with a Track MA can bar­rage dur­ing Re­ac­­tion and Ex­­ploita­­tion even if not in Re­serve Mod­­e.

Personal HR

  • Events are cool. Re-roll 11-12 No Even­t. If Rare event is N/A re-roll once on Rare ta­ble.