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Rusalka_adventure

Pos­si­ble PC/N­PC

Good friend/lover of Vicktor

ger­man cross­bow small ivory n steel does­n’t wear out mur­der haunts you fg th fem

Priest

1 true god go­ing nor­vosk to get or­ders from bish­op de­liv­er

Scoundrel th fg

has good fast horse mish­ka luck streak big plans fail al­ways evade mis­shap bet­ter life on oth­er side at least no one knows you

Merchant -

stone of com­fort run­ning from crime lord for lost ship­ment

Hired guard of merchant -

cursed sword has spir­its of fam­i­ly in it. run­ning from guilt of killed daugh­ter/wife mer­chant has no mon­ey

Sorcerer apprentice -

use health to cast spells mas­ters jour­nal (part of) very tax­ing and dan­ger­ous to read Mag­ic doll set can on­ly be used largest first, pow­ers un­known each doll dif­fer­nent

this one made about 100 years ago during reign of the last tzar

twofaced doll (s­light smile/ - brings hench­man who will be­tray old wom­an - sum­mons lo­cal soul, an­swers three ques­tions roy­al sleigh - perm mag­ic item tzars ser­vent - cleans works one day, will re­trive one raw ma­te­ri­al tzars guard - tzars soilder - fight for you tzars aide - will talk all night on one sub­ject pro­vid­ing good knowl­edge of it tzars gen­er­al - chess game

Your mas­ter ap­prent to the last Tzars court wiz­ard. Your mas­ter de­feat­ed by Shin Tsu the undy­ing aka lord of the Lake The Lake is huge in­land sea. Shin Tsu steals souls for pow­er and your vows of servi­tude and obe­di­ence to mas­ter are part­ly trans­fered. So you are get­ting as far away as pos­si­ble Bad dreams of Shin Tsu.

SHIN TSU Shin Tsu, tat­tooed Lord of The Lake killed last Tzar hunt­ed down his ser­vants and fam­i­ly. he found a great ar­ti­fact the scep­tor of ages his fu­ture self ad­mon­ished him be­cause he missed one and they are his down­fal­l. So he hunts these types and agents due as well.

LU­GOR / wa­ter de­mona / Vodonoi - pos­si­bly same or dif­fer­ent or as­pects of curse - one not know oth­er, think al­lies, one save­able - evil wiz­ard that drowned rusal­ka - caused dead zone to be cre­at­ed - cursed wa­ter wiz­ard - wa­ter snake de­mon form

BA­BA YA­GA grand­ma boney-shanks Ba­ba Ya­ga is look­ing for pow­er­full way­lines and mag­ic nodes to de­feat Shin Tsu even­tu­aly helps vs LU­GOR -iron teeth En­coun­ters

-hut runs past, ba­ba curs­es them “sol­diers and mer­chants clog­ging up road­s, at least peasents still have sense enough to stay in­doors” “s­cat­ter fools or be ground to mud” -hut danc­ing on bar­ren hill siloet­ted by moon -hut scratch­ing ground, look­ing for some­thing (way­li­nes) -hut fight­ing wa­ter­snake de­mon, get­ting worse end of fight. sun breaks through clouds dries up de­mon flees hug flees -en­camped with fence and grave yard -wake up from dream in the grave­yard -hut/inn gets up and walks off if char­ac­ters don’t stay

PLOT: Flee­ing (var­i­ous rea­son­s) play­ers cross the Win­ter­Spite Mtns to less set­tled lands and the large city Nor­vosk am Lu­ga via var­i­ous vil­lages along the way. Cros Mer­chan­t’s fol­ly pass late in sea­son, last car­a­van. Big bliz­zard, when breaks at­tacked by gi­ant snow­ball throw­ing frost gi­ants. Flee for their lives, on hors­es, loss wa­gaon­s, food much sup­ply. Sev­er­al npc’s don’t make it. Cross small creak at ford En­ter dead zone loose hors­es more equip­ment all food loose trail flee­ing from some­thing one night starv­ing, freez­ing find emp­ty but lived in cab­in Fight; rusalka, riv­er de­mon, evil wiz­ard

dark cold rainy night moon comes over pass through clouds look back, re­flect then all hors­es scare cause girl in wet gowns is stand­ing in trail, it is rusal­ka

Thoughts on run­ning as im­prov cam­paign -loose much equip­ment food in pass dis­as­ter -loose hors­es much else if/when flee en­crouch­ing clear­ing -creek back to­wards pass un­cross­able, cold sap­ping strength wa­ter, ice that blud­geons and stab­s, swift and swollen

SCARY some mon­ster snoworcs gi­ants ter­ror­iz­ing, near­ly killed pc’s lat­er found dead mu­ti­lat­ed drowned, stuffed in­to nat­u­ral damn of riv­er

NIGHT EN­COUN­TERS - rusul­ka off on dis­tance, close, draw­ing males away - rusul­ka with man, lover­s, he throws her down. go there spot is wet and mud­dy - clear­ing starts 40’r, 20’r, moon with leaf­less branch di­rect­ly over­head en­croching trees - wa­ter spring erupts dous­ing fire, drowned peo­ple try to drag play­ers un­der, wa­ter par­a­lyzes - men-at-arms mur­dered while at guard, col­lect­ing wood, food, scout­ting, found drowned.

OTH­ER EN­COUN­TERS - aban­doned cab­in/­bath­house of friend­ly wiz­ard - en­counter with Shin Tsu, par­a­lyz­ing fog, asian barge up river, weird time dis­tor­tions - npc drawn away by rusal­ka