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Hole in Mine

[Mine, Scu­pi Province, Par­ius 03, 1025]

As the dust clears, it is clear that the group is sep­a­rat­ed or some of you are bur­ried. Urek pulls rocks off Qazir’s wing. Who re­turns to hu­man shape and casts sev­er­al earth el­e­men­tals and in­structs them search out the rest of the par­ty and sta­bal­ize the cur­rent pas­sage­way. Af­ter a sev­er­al hours of care­ful­ly shift­ing rum­ble ev­ery­one is re­unit­ed. There are sev­er­al ma­jor in­juries, and ev­ery­one is ex­haust­ed. Since you have the sup­plies and rel­a­tive­ly sta­ble tun­nel you de­cide to rest tonight. Sleep that night is fit­full as the rocks con­tin­ue to set­tle and you won­der if there re­mains a pas­sage to the sur­face.

You awake to find Djin­n, sword drawn fac­ing down a Rox­or. Qazir quick­ly . It says “Big Boom” and “All Gone” be­fore wan­der­ing of­f. Maeran­dri­a’s ar­mor is painful­ly shiny and den­t/scratch free de­spite re­cent­ly be­ing buried un­der rock­s, she must of buffed and pol­ished dur­ing the night. Mak­ing use of Rox­or’s tun­nel and many earth el­e­men­tals you make your way to a mine tun­nel. Where a Eri­boea and a work par­ty are sur­prised to see you alive.

The Mine has fair­ly lit­tle dam­age. A few mi­nor in­juries, some min­ers were trapped but with the aide of el­e­me­na­tals and Eribeoa’s wand of dig­ging(kept just for such emer­gen­cies) The el­e­va­tor room­s, main pas­sage ways are all re­al­ly well made and re­in­forced. Sev­er­al ar­eas cur­rent­ly be­ing mined col­lapsed. The big­gest “loss” was a new prom­miss­ing sec­tion just be­ing ex­plored dis­s­ap­peard as it was di­rect­ly above the tomb.

Rox­or tun­nels on the oth­er hand col­lapsed ex­ten­siv­ly. The “Rox­or War­ren­s” to such an ex­tent that a sec­ondary sink­hole formed. At least one Rox­or sur­vivied.

Part of Mine and the road lead­ing east to­wards Far & Far­ther are now at the bot­tom of a 400’ wide and 300’ deep sink­hole. One of the bar­racks is gone, an­oth­er is still half there. The in­com­plete fort is al­so gone tak­ing with it the aban­doned Ka’im cam­p. Ma­jor buid­ings to sur­vive with on­ly mi­nor dam­age in­clude, Pub­lic House, Tem­ple, House Ma­jid, House Eri­boea, Bath House, Smithy.

Four Pelosians and one Ka’im have lost their lives.

Ru­mors run ram­pan­t. Most blame you guys. More than a few be­lieve it is Gelix’s pun­ish­ment for the Babrem’s ac­tions on The Day of the Three. Oth­ers blame the priest­ess of Eal­nor, “Her greed for Gelix’s boun­ty has brought this up­on us.” A few think the Rox­ors are the cause but still blame you, esp the one who talks to them. Kaenus’ last­ing ef­fect is felt when Ian is de­nounced as a Em­pire spy/s­abat­uer in the Pub­lic House.

Eri­boea keeps a ri­ot/­lynch­mob from hap­pen­ing but she has tak­en a lot of flak for let­ting you all roam the mines. The mood is too foul and events too re­cent for rea­son or charm to sway opin­ion much.

You spend the next day Par­ius 06 re­cov­er­ing and help­ing/heal­ing where ev­er you can. That af­ter­noon Hyr­mi­na ar­rives at House Ma­jid. Ask­ing her aides to wait in the court­yard while she meets with you in the study she un­cha­r­a­sit­i­cal­ly loos­es com­pusure and near­ly yells “What in Ryl­lan’s name have you done now?”

[Gelix, one of the three, god of inan­i­mate na­ture] [Ryl­lan Synar­i­on, god of strife]