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Buffy Punk

===== Buffy Punk Cam­paign Set­ting ===== A Buffy the Vam­pire Slay­er RPG “Series”. Slighty cy­ber punk­ish; “dark­”, vi­o­len­t, cor­po­rate ruled fu­ture. Cy­ber­net­ic im­plants, nanobot­s, and sim­i­lar shez­znag are rare or non-ex­is­ten­t. Most­ly, it’s about kick­ing vam­pire as­s.

/down­load­s/btvs­rpg_quick­start.pdf|Quick­Start Rules - Quick start rules and in­tro Episode. — /down­load­s/btvs­rpg_un­no­fi­cial_c­s_low­col­or.pdf|Low-­col­or Char­ac­ter Sheet - Un­of­fi­cial, smal­l, ed­itable. — /down­load­s/btvs­rpg_un­no­fi­cial_c­s_­col­or.pdf|­Ful­l-­col­or Char­ac­ter Sheet - Un­of­fi­cial, smal­l, ed­itable. — /down­load­s/btvs­rpg_­cy­ber­buffy.pdf|­Cy­ber­Punk Buffy Rules - Ja­son Vey’s very nice rules/back­ground.

thought­pile | npc ideas | play­er­stuff

==== Out Takes ==== ++ http://www.btvs­rpg.­com/­main.ht­m|btvs­rpg The Buffy RPG. ++ http://www.e­dro­mi­a.­com/games/buffy/|”Buffy Fudge” Nice rules to slay by. ++ http://uk.­­geoc­i­ties.­­com/s­lay­ing_­­days/series.premise.ht­m­l|“S­lay­ing Days” Somone else’s RPG se­ries. ++ /down­load­s/l­tetr_series­bible.pdf|L­tETR a Se­ries Con­cept Bible Wow! Se­ri­ous­ly cool. An­oth­er se­ries put to­geth­er by Jack Kessler and friend­s. Based in New Or­lean­s. ++ http://www.btvs­rpg.­com/­com­mu­ni­ty.ht­m|Links I need not to du­pli­cate. ++ http://www.buffyguide.­com/episodes.shtm­l|”Episode Guide” of the TV show. ++ http://www.up­n.­com/shows/buffy/|“Of­fi­cial Web­Page” of the TV show.

==== Sea­son One ==== Set in the SF Bay Area fo­cus­ing on jbh­s:Ju­lia But­ter­fly High, spring, 2103.

— Episode 1 (pi­lot) .who in­vit­ed you:­con­tents|”Who In­vit­ed You?” - Aired April, 2003 — Episode 2 “Of Em­per­ors and Urchin­s” - Script un­der re­vi­sion — Episode 3 “Noth­ing lost, Noth­ing gained” - Script un­der re­vi­sion — Episode ? “The Truth is out There” - Con­cept — Episode ? “Who Are You?” - Con­cept — Episode ? “Hu­man Hearts are Made of Flesh” - Ti­tle — Episode ? “Hung be the Heav­ens with Black” - Ti­tle

==== Pre­vi­ous Sea­sons ==== Last sev­er­al TV episodes did not hap­pen. Let’s just pre­tend “The First” nev­er hap­pened, al­though, Buffy and friends did even­tu­al­ly take the Sun­ny­vale hell­mouth of­f-­line. It’s nice and peace­full there, cute bun­nies hop­ing around.

Here is what did hap­pen, al­though your char­ac­ters would­n’t ex­act­ly know this, Wendy and Mr. Del­ga­to do more or less…

Buffy Sum­mers was and re­mains the on­ly slay­er to have “re­tired”. She was ab­solved of her slay­er du­ties by The Re­formed Coun­cil. To­geth­er, Buffy and Faith kicked so much de­mon butt that hav­ing a slay­er mak­ing ba­bies and be­ing a soc­cer mom was doable. Af­ter many years of peace­ful home life Buffy died of old age sur­round­ed by friends and fam­i­ly, awwwwh.

Faith, dead by age 25 just like any slay­er not named “Buffy”. Stil­l, her death took three ful­l-demon­s, a record, and two of them did­n’t sur­vive to gloat over it.

Wil­low’s mag­i­cal pow­ers rank her with the likes of Mer­lin, Akhnaten, and Lilith. Re­spon­si­ble for nu­mer­ous earth al­ter­ing events; things like pre­vent­ing sev­er­al wars, stop­ping var­i­ous and sundry de­mon­ic “end-the-­world” plots and re­puls­ing an in­ter­di­men­sion­al in­va­sion. Through­out Wil­low re­mained anony­mous. Al­ways on the side­li­nes, al­ways al­low­ing oth­ers the cred­it. A feat un­de­ni­ably her’s is the per­fec­tion of techoman­cy or use of mag­ic with tech­nol­o­gy pri­mar­i­ly the cast­ing of spells over, through and on com­put­er and com­mu­ni­ca­tion net­work­s. Af­ter Buffy’s re­tire­ment Wil­low be­came even more reclu­sive and cast pow­er­ful wards to en­sure her pri­va­cy. Many claim to have seen Wil­low or rec­og­nize her hand­i­work but the on­ly ver­i­fi­able ap­pear­ance is at Buffy’s wake. Where, in­ter­est­ing­ly, she showed no signs of phys­i­cal or mag­i­cal weak­ness de­spite qual­i­fy­ing for the “sil­ver dis­coun­t”.

Spike, well he did­n’t burn up in flames of mar­tyr­dom. Nev­er ac­cept­ed by the “good guys” and no longer evil he led a lone­ly and trou­bled ex­is­tence. Some things nev­er change, eh?. Spike bat­tled many a de­mon­ic foe along­side the slay­ers un­til Buffy re­tired. Even had a short fling as a soap opera star. He was the prime fig­ure in putting down An­geli­cus af­ter An­gel lost his soul yet again. Sad­ly, Buffy nev­er for­gave him for dust­ing her first love and he be­came out­ward­ly bit­ter and spite­ful to slay­ers and scoo­bies. Spike crashed Buffy’s wake were his drunk­en rant­ings forced Wil­low to throw down with the mag­i­cal ass kick­ing. Af­ter that, lit­tle is known of Spike’s wan­der­ings. The Re­formed Coun­cil be­lieves he has fi­nal­ly been put to rest.

Giles led the ref­or­ma­tion of the Watcher’s Coun­cil. It is now called The Re­formed Coun­cil and is not as bas­tard­ly. Made in­to a vam­pire by An­geli­cus, killed short­ly there­after by slay­er.

=== 2103 - Sta­tus Quo ===

By the time Buffy’s re­place­ment slay­er made the scene the forces of evil were en­joy­ing an up­swing. The du­al slay­ers and oth­er an­ti-­vam­pire forces slowed their resur­gence to a creep. That worked like a charm un­til one of the slay­er’s went miss­ing in the last decade of the 21st cen­tu­ry. She is not dead as no re­place­ment slay­er has ap­peared. Through pow­er­ful div­ina­tion mag­ic The Re­formed Coun­cil has come to be­lieve she is cy­ro­geni­cal­ly frozen and in or­bit. Whether put there by vam­pires, a gov­ern­ment agen­cy, or a cor­po­rate re­search lab and for what pur­pose they re­main at a loss.

Al­though, the gen­er­al pop­u­la­tion re­mains clue­less most cor­po­ra­tions are aware of vam­pires and the oc­cult. Few cor­po­rate boards “get it” when it comes to su­per­nat­u­ral blood­-­suck­er­s. Few­er still re­al­ize vam­pires are the low-end of the de­mon pow­er scale and that there are big­ger bads to wor­ry about. Cor­po­ra­tions view vam­pire’s as just an­oth­er risk to be bud­get­ed for. Mag­ic, mys­ti­cis­m, and oth­er oc­cult pow­ers aren’t prod­ucts ex­ec­u­tives can wrap their busi­ness school trained minds around. They try to ig­nore the para-nor­mal and if that fail­s, spe­cial­ly trained black­-ops units are sent in but of­ten do not come out.

Shaman­s, witch­es, sor­cer­ers and oth­er prac­ti­tion­ers have lit­tle use for the mun­dane pow­er cor­po­ra­tions of­fer and by ne­ces­si­ty near­ly all grav­i­tate to­wards a more or less ac­tive an­ti-de­mon life­style. They in­fre­quent­ly co­op­er­ate but their com­bined ef­forts have saved the earth, the an­i­mals and hu­mankind from the worst de­pri­va­tions of demons and cor­po­ra­tions.

Demons are the bestest with the mostest but they lack or­ga­ni­za­tion and di­rec­tion. They await a lead­er bad ass enough to uni­fy them…

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