Small boiler that produces pressurized steam needed for various steam powered devices.
10gp DC15 Craft (Alchemy)
After falling 30’ automatically expands a sack of lighter than air gas. Stops further falling. Can be made to only open after longer distance +10gp +5DC per 30’. Available for small and medium sized creatures. “Bigger they are the harder they fall...”
Simply flying 30’ straight down will not trigger Gas Bag.
10gp DC15 Craft (Alchemy)
When lit rocket shoots 600-1000 ft. into air and explode into a shower of colored sparks. Various colors are available. A few generally accepted meanings; red - no/danger, green - yes/safe, blue - assistance/pickup requested, yellow - continue/objective met.
1sp DC5 Craft (Weapons)
Weapon cords are 2-foot-long leather straps that attach your weapon to your wrist. If you drop your weapon or are disarmed, you can recover it as a swift action, and it never moves any further away from you than an adjacent space. However, you cannot switch to a different weapon without first untying the cord (a full-round action) or cutting it (a move action or an attack, hardness 0, 0 hp). Unlike a locked gauntlet, you can still use a hand with a weapon cord, though a dangling weapon may interfere with finer actions.