Mine Encounters

3000-6000 production characters get 20% 600-1200

20 miners at 100gp/mo = 2000gp

1d8+1d6 = 200-1400gp per month / 6 for each char

Mine events roll once every 10+d20+modifier days

Roxors active: 8 Roxors parts: 1

Roll Mod

 2       * Weird disease amongst miners
 3 +1d6  Major Collapse miners trapped -1d8 income requires cash
 4 +1d6  Exhausted perm dec -1d6
 5 +2d4  Monster attack: Roxor/other
 6       Minor Collapse -1d4 income
 7 +2d4  Labor problem: miners missing/disgruntled/low
 8       Animal attacks: Ore Train/Town/Workers
 9       Poor vein -1d6 onetime income
10       Nothing interesting
11       Rich vein +1d6 onetime income
12       Found Nodule
13       * Claim Jump
14       * Tax increase 10% income taken off top
15       Offer to buy out
16 +1d6  New vein perm inc +1d6   requires capital 200gp from chars
17 +1d4  Found buried ophidian treasure
18       * Admantium
  • one time only Found Admanitnum (or just planned) Eriboea runs in “look! it came from our mine”, dances jig. “it’s all gnomes doing” tries to kiss can’t get around nose,”he’s been plotting roxor tunnels, located a big area they did not enter, we tunneled in there and this, weeee”